A direct contact to the person skilled in full production experience. No assistent or joiner designers that trying hard to keep up with the quality standard. What is done is done by professionals 3d artists.
No matter whats needed, a storyboard or layout, with the experience of 25 years and over 1000 projects, we have the competence to consult and advice you for a with variety of ideas.
What ever inputs needed for your project are, its covered! It starts with photography, filming or 3d scanning and ends with 3d modeling. The import of any kind of client data, such as CAD or scans is not also covered, but through a long experienced with industrial clients very optimized and capable to manage even large data.
The technologies we are using ranges from professional cameras and filming equipment to required workstation both PC and MAC. A wide range of software is being used to cover all necessary elements of a production. From images to 3d simulations.
Being a traditional educated artist, provides the skill to visualize imagery in an enhanced artistic style. Covering the whole range from sources to the final product. No matter if image, model of film.
Animation is the key to our movies. Mostly doing technical and mechanic animation, but also doing particle and dynamic simulation. What moves is less boring.
Bringing the elements together, in an animation that had both filmed and 3d animated elements is fully covered and integrates tracking, drone footage and green screen skills.
In order to provide the project to the client, the finish cut of animation or images is covered.
We use a wide range of professional software. From CAD to 3D animation and from tracking to compositing.
We use professional cameras and lenses from Canon and Blackmagic Design.
Our intension is to go beyond the usual 3d visualization/animation to add more to the communication of our clients. Design is about human perception and hence it needs to be touch-able so we can see it becoming a part of out life. Ideas and creativity only work if it includes the human curiosity to explore the unknown. As soon as design can enter the real world, it can become a part of it. Our goal is to break the borders of stereotype live-less visuals, in order get the ideas of our clients so close to the audience that it owns it.
For that goal we armed ourselves with the technology of converting our perception into a virtual model. We enrich this with a story, with emotions and with movement so it can become alive. Its not the tools that doing the job, its the people controlling them. Even the newest 3d technology is worth nothing, if not humans form them to their will. And we know how do that, through being experienced artists. Not pupet player without acting talent, no 3d artist without designing skills.
From our studio in Munich/Germany, we are working for clients all over the world, hence the reason we decide to keep that side English, sorry for that. What differs us to others is, that we see in our client as a source of inspiration, that results in a wonderful new products. We like the human touch and direct contact. We like to laugh with our clients and be personal. We like to become a part of our future.